Stone Giant by Mariana Ruiz Villarreal
Illustration by Mariana Ruiz Villarreal, Public Domain

Stone Giant

is a Giant



5e

         
   TN   
         

D&D 5 facts

  • Size: Huge
  • Type: Giant
  • CR: 7
 



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

         
   TN   
         

Pathfinder facts

  • CR: 8
  • XP: 4,800
  • Size: Large
  • Type: Humanoid
  • Tags: giant
  • Initiative: +2
  • Senses: darkvision 60 ft., low-light vision
  • AC: 22, touch 11, flat-footed 20 (+2 Dex, +11 natural, –1 size)
  • HP: 102 (12d8+48)
  • Saves: Fort +12, Ref +6, Will +7
  • Speed: 40 ft.
  • Melee: greatclub +16/+11 (2d8+12) or 2 slams +16 (1d8+8)
  • Space: 10 ft.
  • Reach: 10 ft.
  • Abilities: Str 27, Dex 15, Con 19, Int 10, Wis 12, Cha 10
  • Attacks: Base Atk +9; CMB +18; CMD 30
  • Feats: Iron Will, Martial Weapon Proficiency (greatclub), Point-Blank Shot, Power Attack, Precise Shot, Quick Draw
  • Skills: Climb +12, Intimidate +12, Perception +12, Stealth +4 (+12 in rocky terrain); Racial Modifiers +8 Stealth in rocky terrain
  • Languages: Common, Giant
  • Organization: solitary, gang (2–5), band (4–8), hunting party (9–12 plus 1 elder), or tribe (13–30 plus 35% noncombatants, 1–3 elders, and 4–6 dire bears)
  • Treasure: standard (greatclub, other treasure)
 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Giant
  • Tags: Earth
  • Size: Large
  • CR: 8
 

D&D 3.5 sources

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 27, Dex 15, Con 19, Int 10, Wis 10, Cha 11
  • AC: 25 (-1 size, +2 Dex, +11 natural, +3 hide)
  • Advancement: By character class
  • Attacks: Huge greatclub +17/+12 melee; or rock +12/+7 ranged
  • CR: 8
  • Damage: Huge greatclub 2d6+12; or rock 2d8+8
  • HD: 14d8+56 (119)
  • Initiative: +2 (Dex)
  • Organization: Solitary, gang (2-5), band (6-9 plus 35% noncombatants), hunting/raiding/trading party (6-9 plus 1 elder), or tribe (21-30 plus 35% noncombatants plus 1-3 elders and 3-6 dire bears) plus 2-4 winter wolves and 2-3 ogres), or tribe (21-30 plus 1 adept, cleric, or sorcerer of 6th or 7th level plus 12-30 winter wolves, 12-22 ogres, and 1-2 young white dragons)
  • Qualities: Rock catching
  • Reach: 5 ft. by 5 ft./10 ft.
  • Saves: Fort +13, Ref +6, Will +4
  • Size: Large
  • Skills: *A stone giant gains a +8 racial bonus to Hide checks in rocky terrain.
  • Speed: 40 ft.
  • Tag: Earth
  • Terrain: Any mountains
  • Treasure: Standard
  • Type: Giant
 
 



1e

         
   TN   
         

BLUEHOLME facts

     

    BLUEHOLME sources

     
     

     

    First BD&D sources

     
     



    0e

        N    

    S&W facts

    • AC: [20]
    • Attacks: club (3d6) or fist (1d6)
    • HD: 9+3
    • HDE: 10
    • Move: 4
    • Special: Hurl boulders
    • XP: 1400
     
     

    OD&D facts

    • HD: 9
    • Size: 15 ft
     

    OD&D sources